Platinum for staying online — more people @ Brit bank and more reds @ Safe Zone (UO Cataclysm shard)

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tangar
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Platinum for staying online — more people @ Brit bank and more reds @ Safe Zone (UO Cataclysm shard)

Post by tangar » Tue Apr 04, 2017 9:45 am

This idea inspired by this topic

How to make Brit bank more populated? So there would be always a lot of people and activity; new players who just entered server would be amazed by "life" at server. It's important index of activity - 10 players at the Brit Bank could make more impression at newbie than 100 people online who hidden in their houses. I suggest this two steps to concentrate population:

1) Make Brit Bank zone the ONLY place, where you receive Platinum for staying online, except red chars.

2) There are some red characters around. Why not to encourage them to stay online @ The Safe Zone, to make it more alive place? Lets they would receive Platinum for doing so. Life of red character is hard, so it's quite fair to give them some break at The Safe Zone; either way they would hide in their houses around wilderness to get their Platinum or just create alt chars to stay AFK at Brit bank...

So currently we got such system:
You receive 50 Platinum per 24 hours of online time. Your character can earn Platinum anywhere in the world, besides the Safe Zone, Vendor Mall, or Casino.
Make it like this:
You receive 50 Platinum per 24 hours of online time for staying near Bank of Britain. If your character is red (murder) - then you would receive Platinum for staying at The Safe Zone
I can't wait to see more people around in one place :)
http://youtube.com/GlazGame — streams in english // http://youtube.com/StreamGuild — streams in russian

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Re: Platinum for staying online — more people @ Brit bank and more reds @ Safe Zone (UO Cataclysm shard)

Post by tangar » Thu Apr 13, 2017 1:02 pm

Got a feedback from devs :)

Klysmos, thanks for a feedback :) It's pretty cool to see devs reaction at players suggestion!
Although I agree with your recommendations and it is best to promote more activity at britain bank the big problem is players get regularly killed idling at the bank and this is the biggest deterrent of idling there. With the various other ways of obtaining platinum (the daily event, paragons, events, voting), the risk of dying (losing fame, pvp points, anything you forgot to bank) and small selection of rewards on the platinum stone, more needs to be done to attract idling at britain bank. I've seen various players idle there, get killed (sometimes many days in a row), then seemingly get discouraged from idling there and not continue doing so. So long as there is an easy ability to kill players at the bank, it will be difficult to maximize idlers.
Although I macro-all-night pretty often there, I was killed near bank while AFK only once. After that I used simple razor macro to call guards and healing macro to heal with bandages @ bank box :) Maybe someone tried to kill me after that - I don't know - but they didn't succeed :)

So if platinum for 'online-time' would be accessible only @ Brit bank ----> there would be more players with such razor macro ----> guards would be called much more often ----> griefer would be tired of dying often ----> balance would be restored... As it was @ UO in long-long time ago:

Image

It works like this - if there are a small amount of players -- griefer could kill AFKers very easy. If there are a lot of players -- it's become much harder, almost impossible :)

As for now - maybe there could be added NPC-priest, who would patrol around Brit bank and sometimes heal/cure closest players?
Only allowing red players to get platinum for idling at the safe zone is a good idea to promote more reds to go there to idle. I think this should also be extended to karma gray characters as well, as otherwise they could be killed freely in britain.
Good point!
In addition to what has been recommended, we could also think about how to increase activity at the bank overall even for non-idlers. I'm open to suggestions on this as well as how to not make it so easy to kill idlers at the bank.
Another suggestions to motivate people stay @ Brit bank (and 'safe zone' for PK/greys):

— Add 'rest bonus' (like @ taverns in WoW). For example, every hour at Brit bank adds ~1.5 min to your next 'powerhour' (so it would be 30 minutes total for 24 hours bonus); Lore aspect also quite logical - Britain is the heart of the world and you recharge you power faster there. Or different approach - just give 5% bonus to skillgain near bank :)
— Add random raffle-like 'lottery' event with exclusive rewards - if you stay near Brit bank, every hour (or 24 hours?) there is a _tiny_ chance to get reward to your bank account. There could be several interesting rewards: collectibles, like rare coins, golden bricks, jewelery; and the most valuable reward - soulbound deeds for increase storage space at bank :)
http://youtube.com/GlazGame — streams in english // http://youtube.com/StreamGuild — streams in russian

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Re: Platinum for staying online — more people @ Brit bank and more reds @ Safe Zone (UO Cataclysm shard)

Post by tangar » Mon May 01, 2017 9:33 am

I do not agree with LobisomeM attitude, patch was pretty awesome and already gathered a lot of player activities :D

But actually I also like to have _wide_ possibilities (without much restrictions) in Ultima Online and feeling of danger _everywhere_ is pretty exiting. As I wrote there, maybe sometime later it would be ok to 'turn on' small loophole in PKing near Brit bank, for example, give possibility to cast minor spells at players there - like fireball or poison... But at current situation I support devs decision - now it's very crucial to fill-in more peoples to the shard.

And of course, stealing is still possible at the bank and it's huge part of UO spirit.

So I hope when there would be more players around and it would be harder to PK at the bank (cause people call guards and heal/cure each other) - some protection could be lifted.. Again, wanna suggest giving possibility to cast minor spells 1-3 circle.. It's even pretty logical in LORE way - small magic could be annoticed by guards, at the same time powerful magic bring their attention immediatelly.

What could I say. Very good job, devs! :D Shard became better and better with every new update! Cheers! :D
http://youtube.com/GlazGame — streams in english // http://youtube.com/StreamGuild — streams in russian

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