Search found 612 matches

by tangar
Wed Aug 23, 2017 7:36 pm
Forum: TomeNET MMO-roguelike
Topic: [impression] Magic tier system (bound to spell scrolls)
Replies: 4
Views: 825

Re: [impression] Magic tier system (bound to spell scrolls)

Yep, it's better for a very small bit with 4.7.1a when every tier of every spell are now listed in the guide.. But it doesn't really help in terms of usability and ergonomics of gameplay.. It's what I'm talking about. Thats why I played mainly melee chars.. But now I'm bored to play melee, I wanna g...
by tangar
Mon Aug 21, 2017 7:30 pm
Forum: Mud-roguelike-z-MMORPG
Topic: News feed
Replies: 0
Views: 563

News feed

It's first announcement of the game in English (did it in Russian some time ago @ https://youtube.com/igroglaz ). I've posted it at some web resources. I hope very much that people would leave feedback about it. ---- Developing new online game: text-based 2D game with mud-roguelike-z-MMORPG elements...
by tangar
Mon Aug 21, 2017 7:08 pm
Forum: Mud-roguelike-z-MMORPG
Topic: Gamedev live streams - creating online game
Replies: 0
Views: 415

Gamedev live streams - creating online game

1st stream - concepts. I'm trying to give explanation why I started this project and which instuments we would use:



Soon we would make more streams - from learning how to code and designing game databases, to writing lore, drawing arts & other fun stuff.
by tangar
Mon Aug 21, 2017 12:47 pm
Forum: Mud-roguelike-z-MMORPG
Topic: How we are going to create our online game? Technologies
Replies: 0
Views: 292

How we are going to create our online game? Technologies

Actually... What is _online game_ ? The answer is: 1) DATABASE. which got proceeded by certain... 2) programming enviroment (language)... 3) and wrapped into UI to make gameplay situations easier to 'read' by player. EX: put all boring but important stuff to the map. All repeated actions to UI... 4)...
by tangar
Mon Aug 21, 2017 12:23 pm
Forum: Mud-roguelike-z-MMORPG
Topic: Why do I want to create my own online game?
Replies: 0
Views: 285

Why do I want to create my own online game?

Why I've decided to create my own online game? Part I - current MMORPGs decline mud-roguelike-z-MMORPG (MuRz?) It would look like 'text browser online game' , but with quite deep (complex) UI and some 2D graphics (map & some other stuff). Online games evolution: mud -> 2d-roguelike -> MMORPG 1) Eve...
by tangar
Thu Aug 17, 2017 5:58 pm
Forum: Albion Online
Topic: [Guild managment] Time and date of last login
Replies: 0
Views: 273

[Guild managment] Time and date of last login

We got 300 people guild... It's HELL to manage it! No way to understand - when members were online last time, so we do not know who is active player and who isn't. Please add 'Last active' string for each guild member in guild roster list! Such string already exist in friend list, but we need it in ...
by tangar
Thu Aug 17, 2017 5:56 pm
Forum: Albion Online
Topic: [guild content] How to GvG for city / territory?
Replies: 0
Views: 232

[guild content] How to GvG for city / territory?

Hello! We are casual guild (300 members) and we wonder - how to fight in city battles? Please if you could give us link to a guide about it... Or if there is are no such guide - please tell how to do it. The only thingy which I found - https://albiononline.com/en/guides/article/Benefits-of-owning-a-...
by tangar
Thu Aug 17, 2017 5:48 pm
Forum: Albion Online
Topic: We need instructions and better guides about PvP interactions (fights for city / territory)
Replies: 0
Views: 249

We need instructions and better guides about PvP interactions (fights for city / territory)

Hello! I'm making guides myself (in Russian, playlist: https://www.youtube.com/playlist?list=PL0IB0Dao0gHT10SAYYfblC_E4yDlGbDJx​ ) and trying to share my knowledge about all aspects of the game. Also I'm not new player to MMORPG, I started from UO (1999) and played loads of games; EX: Eve Online for...
by tangar
Thu Aug 17, 2017 1:05 pm
Forum: TomeNET MMO-roguelike
Topic: [impression] Magic tier system (bound to spell scrolls)
Replies: 4
Views: 825

Re: [impression] Magic tier system (bound to spell scrolls)

I came back to my istari and it's hell to 'o'rder all spell scrolls again... So, yeah.. It's very uncomfortable system in compare to other online RPGs. I like to play istar, but spell scrolls just killing me. I see there this ways: 1) add interface which show you all magic spells which you could use...
by tangar
Thu Aug 17, 2017 12:12 pm
Forum: TomeNET MMO-roguelike
Topic: [LIST] New items suggestions
Replies: 1
Views: 249

Re: [LIST] New items suggestions

Potions with paint It would be fun to have _very_ rare potions of different rare paint to color house doors. What it would give the game: 1) new vanity rare item for collectioning 2) it would be much easier to find particular shop via 'market search'.. now there are VERY few colors to choose and ve...